Showing posts with label supervillains. Show all posts
Showing posts with label supervillains. Show all posts

Tuesday, May 17, 2011

Villain Tune-Up: Maxima


'That the female of Her species is more deadly than the male!' -Rudyard Kipling.

Strange the things you never notice. In over thirty years of reading superhero comics I've never even considered it before, and for someone with as deep and abiding an obsession with the minutia of popular culture for something to have been staring me in the face for so long and to completely miss as I have. . .well, it's a bit humbling to say the least.

When I initially started the concept of the Hero/Villain Tune-Up, it seemed little more than a fun little exercise in taking a problematic character (or even a character I felt hadn't been utilized to their fullest potential) and exploring those aspects of said character that could make them absolutely badass. Yet it was only until one lazy afternoon about two weeks ago that—woolgathering ideas for a new blog piece at my typical glacial pace—it hit me between the eyes like a thunderbolt.

I'd been flipping through one of my Essential Handbooks of the Marvel Universe, when I began to notice something odd. I switched over to my copies of the DC and Marvel Encyclopedias, and as the pages flipped by I began to notice it more and more. A discrepancy. A void I'd never even seen until it was staring me in the face, and it all began out of a simple enough thought. Namely: 'Hey, I should do a Villain Tune-Up for a female Master Villain, someone on the level of like a Doctor Doom or Darkseid.'

And that's when I noticed it. Or rather, noticed the lack of it.

Female super-villains don't seem to have a character like that among their ranks, someone that makes the heroic community pause collectively and go 'Holy sh!t, it's her.' You've got some examples that come fairly close; Circe, Nebula, the Dark Phoenix to name a few, but there doesn't seem to be a level of feminine villainy that reaches the upper levels, a villain that could stand shoulder to shoulder with the first tier of villainy and make being bad look good. About as close as I could get in my own researches was the subject of this Villain Tune-Up, and while she does come close there are a few elements that keep her from reaching the top. Together we'll explore them, shake out the bugs and illustrate just how with a few tweaks, this character could go from the minors to the majors.

Debuting in Action Comics #645 in September of 1989, Maxima was created by the team of writer Roger Stern and artist George Perez. Scion of the warrior rulers of the far-flung planet of Almerac, Maxima was the eldest child of the royal line. Born with super-strength, the power of flight, telepathy and telekinesis, she was a formidable enough power in her own right. Desiring a consort with which to sire an heir, she journeys to Earth with the intention of making Superman her consort. This isn't as implausible as it sounds, as it turns out their is a genetic compatibility between Almeracians and Kryptonians, which means that Maxima could potentially provide Kal-El with something no human could: children. Of course, the idea of being the boy-toy of an intergalactic warmongering tyrant doesn't sit well with our intrepid hero (no matter how appealing the red-headed, voluptuous package), and he promptly sends her packing with a stern talking to, stating flatly that he had no desire to father a line of despots. The character would return, eventually becoming an ally and a member of the Justice League before returning to her despotic ways. She died a hero however, saving the universe from the menace of Brainiac. She's appeared in an episode of Superman: The Animated Series, but by and large the character was confined to the comics, and was quietly swept away with other '90s-era detritus. Which is a pity, because with a few tweaks here and there, this is a character that could be easily jump from periodic menace to serious threat.

There are those who argue that Superman is a headache to write for because his powers make him far too capable for villains to provide a credible threat. They see him as essentially the protagonistic (if that isn't a word I'm making it one) equivalent of a Sherman tank, rolling over anything that a writer can put in his path. These people, for all their talent, are much like the character of Belloq in Raiders of the Lost Ark. They're digging in the wrong place. The key to a good Superman villain lies not in the Super, but in the man. The best characters (your Luthors, your Brainiacs, even your Zods) challenge Superman on not a physical level, but an intellectual/moral one. Thus it would be with the revised Maxima.

Starting from the top, let's take the whole 'Wants Superman To Be Her Consort' thing and promptly kick it to the curb. For all the badassness of the character, that notion is one that needs to be removed, or at least heavily underplayed. Maxima is a warrior-queen, the monarch of an entire planet of conquerors whose leaders have done a fine job uniting their people and focusing them into a race to be reckoned with. In a universe of alien threats, from the enigmatic dominators to the vicious Khund, from the cool intellects of Rann to the wingmen-elite of Thanagar, the Almerac Empire should be teased at, hints of a whispered fear. Even Brainiac treats them with a reverence, citing that he attempted to collect a sample of their civilization and that it 'did not meet with expected results'. Eventually a probe reaches Earth, a group of highly trained, possibly empowered Almeracian warriors attempt to establish a beachhead on Earth, only to be repulsed by a powerful figure in red and blue, a figure that identifies as a survivor of Krypton. The Almeracians escape, reporting back to the Throneworld. A decadent world, Almerac cares little for anything save the acquisition of territory. . .and of challenge. And what better challenge than a world so rich in metahuman defenders, especially this 'Superman'. The defeat and enslavement of this world that so many have tried and failed to conquer would be glory enough, but to have the last survivor of the Kryptonian Empire licking the boot of Almerac's queen? No, the prize is too enticing by far. Add a little bit about Almerac being a world that in the past threw off the shackles of Kryptonian oppression only to become the very thing they once fought against and you have yourselves the making of a cosmic epic that would make for a long-term threat that would boil over into a full-scale invasion that would set the pages of the Superman titles ablaze with. . .dare I say it. . .action.

Think about it; a woman with all the basic powers of Superman and Wonder Woman (flight, super-strength, invulnerability), plus she can read your mind, control you like a puppet, shoot bolts from her eyes that stagger the Man of Steel, create force fields a la the Invisible Woman, and can channel her psychic might into her physical attacks to make her stronger still. Plus, she's the ruler of an entire planet dedicated to the cause of war and the expansion of their empire. Where Superman is the open hand of Hope, she is the closed fist of Control. Where Kal-El believes in providing an example for others to follow, Maxima believes in crushing any and all opposition to her will in the most definitive and final manner possible. She is the dark reflection of Superman, and while there may be some potential for redemption, it's buried under centuries of dogma, an ethic that allowed her people to overthrow their masters and create their own superhumans, forging them into a force to be reckoned with. Can Superman make her see reason? Or will Krypton's dark past destroy her last hope for the future?

Friday, February 18, 2011

Villain Tune-Up: The Parasite.


'All sins tend to be addictive, and the terminal point of addiction is damnation.' W.H. Auden

For the model upon which the entire genre is based, Superman doesn't have a lot of what you'd call 'name' villains. Sure there's Lex Luthor and Brainiac, but after that it doesn't take long before you're straining for more names. It could be argued that Darkseid has become an arch-villain of the man of steel (though mainly as an import from Jack Kirby's Fourth World saga), and there are more contemporary villains such as Metallo, Rampage, and Silver Banshee (although quiz most non-comics readers about the last three and you might get some recognition from Metallo via Smallville). Even Doomsday, the brutal force of nature that did what no other villain could previously, namely kill Superman, is hardly widely known. About the only character that might gain mass recognition is the infamous General Zod, and even then he wasn't tailored to be a regular foe of the man of steel, just an occasional menace that cropped up every now and again from the Phantom Zone.

At first glance it might seem that the Rudy Jones, aka the Parasite, is another one of these forgettable types. Good for a single-issue formulaic smackdown, then carted off to jail by the end of the story, curses foiled again, etc, etc. That's the impression, and I can certainly see how easily the character could be placed into that archetype. But in point of fact, the Parasite is one of the most potentially terrifying foes Superman could ever face. Let's break down why together.

First, a bit of backstory. Rudy Jones was one of life's losers, a guy always out to make a quick buck while secretly railing at a world that couldn't appreciate him and where people less deserving than him (namely everyone) got all the breaks cut for them. Working as a janitor at S.T.A.R. Labs (Scientific & Technological Advanced Research. I pulled that from memory people. MY NERD POWERS ARE SUPERIOR! Ahem), Rudy was convinced that there had to be something in those canisters marked 'hazardous waste' had to be worth selling. With that airtight bit of logic in his feeble mind, Rudy opened the container and exposed himself to a massive dose of strange radiation. This being the world of comics he didn't die a lingering death, but instead found himself transformed into a purple-skinned abomination with a drastically increased metabolism. Soon learning he had to feed from various living beings in order to survive (he could feed off electricity or nuclear power in a jam, but there's just something about the energy of other life forms). An early rampage through the streets of metropolis brought the newborn Parasite into conflict with Superman, and it was then he learned he could absorb metahuman abilities as well, draining Superman of his powers and finding the Man of Tomorrow to be the gourmet cuisine of his new diet. Since then Superman and the Parasite have clashed numerous times, often leaving Superman drained and weakened until his body can reabsorb sufficient solar energy to get him back up to par.

As time went on, Rudy's powers continued to mutate, allowing him not only to retain the energies of another living being, but also their memories as well. This was illustrated at it's most startling when the Parasite drained arrogant scientist Dr. Torvell Freeman dry, killing the man. . .but leaving his mind cohabiting the Parasite's form, Rudy oftentimes arguing with the 'Doc' in the middle of a battle. As bad as a large purple humanoid attempting to drain your life force dry must be, imagine one that's talking to himself in two entirely different voices. The Parasite's appearance gradually warped over time as well, becoming less human and more like a mix between a man and a lamprey. The two caused Superman no end of trouble, including one point where--after absorbing a shapeshifter and retaining the power to alter their appearance--they impersonated Lois Lane for several weeks in an effort to break Superman emotionally. Lois Lane. Superman's wife. See, that's creepy on a level I was barely aware existed.

Of course, this origin and background is pre-Geoff Johns' new take in Superman: Secret Origins. I've no idea what the Parasite's status quo is these days, but from what I have available it wouldn't be too difficult to give the character an upgrade from Menace of the Month to High Octane Nightmare Fuel.

Let's suppose that Dr. Freeman isn't the only consciousness that the Parasite's absorbed that has retained their individuality. Gradually all these personas begin to overwhelm poor Rudy, to the point that he's just one more face in the crowd. Over time these personalities begin to realize that they're not 'real', just copies of whatever poor souls were unfortunate enough to get in the way of the monstrosity they've now become part of. They get scared. . .they get angry. . .and then they get something far, far worse. They get organized.

The monstrosity that roars and lumbers through Metropolis, drawing in Superman and the Metropolis Special Crimes Unit and the Science Police, that's largely for show. Rudy's mind has been confined to that form (with one or two monitors to keep his gibbering wreck of a mind on track) while the rest of the mass has used the powers of shapeshifting they've gained to split off into various individual forms. After all, being confined to one form and feeding one person or group of people at a time? That's small potatoes. What one 'probe' feeds from, they all can feed from after all. And once they absorb a victim, their knowledge, experience, and form (right down to the DNA) becomes a part of the Whole. Simply put, the Whole is getting smarter by the day, and pretty soon it's going to set it's sights on expansion. Infiltration into facilities like S.T.A.R. Labs, Lexcorp, Wayne Enterprises. . .maybe even the metahuman community. After all, who's going to miss a couple of those third-string heroes? And if they work hard enough, maybe they'll even get into the Justice League. So much food, so much hunger, but the Whole can be patient. Patient like a spider is patient, like a shark on the hunt is patient. Not only will the prey come to them, it will do so with open arms and a smile.

And from the beaming face it stole from a corpse, the Parasite smiles back.

Wednesday, March 10, 2010

Villain Tune-Up: Lex Luthor.


'I am a shadowy reflection of you. It would take only a nudge to make you like me, to push you out of the light.' Rene Belloq, Raiders of the Lost Ark (1981)

'There's a strong streak of good in you, Superman. But then nobody's perfect... almost nobody.' Lex Luthor, Superman(1978)

A common complaint levelled by people who only have a tangential knowledge of Superman as a contemporary comics character (beyond what they've seen in movies or the impression of the Silver Age lingering in the pop culture mindset) is that Superman is impossible to write convincingly because he's too powerful. Now in the interests of fairness, this belief isn't entirely without justification (back in the '50s and '60s Superman could blow out a star like we'd put out candles on a birthday cake), but to me it seems an easy way of removing the character from consideration. Oh, Superman is obviously too powerful to be dealt with on a physical level so where's the dramatic hook?

Putting aside the fanboy rebuttals I have in my back pocket (he's no longer a living god, and there are a number of characters who--while putting up a helluva fight--he'd probably end up losing against, that the character is as much about his wits as his fists and is not nearly the caped flying brick pop culture would have you believe, etc, etc) the purest and simplest way to challenge Superman is not through a physical confrontation. Oh no. Don't get me wrong, the battling giant robot apes (see, toldja I'd get back to it. . .) rampaging through downtown Metropolis will never truly get old, but beneath the shiny veneer of all his fancy powers and the madness of alien invasion, crime waves, and other assorted madness inherent to living in a comicbook universe its all really icing on the proverbial cake. The key to challenging Superman is not physically, but morally. That's something I think it's all too easy to lose track of amidst the capes and laser vision.

Take Superman's nemesis, his opposite number, one Lex Luthor. As times have changed, so too has the portrayal of the yin to Superman's yang. At first he was little more than your traditional Mad Scientist with a Grudge, then later portrayals would see him go from a scheming, sneering meglomaniac to a tortured and vengeance-driven soul to the epitome of corporate greed and dirty dealing, to the President of the United States on DC'S Earth(political commentary anyone? Anyone? No? Okay, I didn't really want to hand it out anyway)! These days the portrayal has settled on 'Vengeful Genius/Ex-Friend of Superboy's with an axe to grind' which--for all my love of DC's Silver Age Insanity--I feel is not the way to go with the character. Hence my first installment of Villain Tune-Up, an effort to put Lex's character up on the block and examine what about him works, and what could work better.

One of the things I think I need to address, and I've seen it both in the works of Geoff Johns and Grant Morrison respectively, is this recurring point that Luthor could save the world if only he didn't feel Superman was 'holding him back'. With respect and deference to these two talented writers, I must take that notion to task. To me that idea takes away an element of Lex Luthor that I feel must be supremely critical in order for him to stand head and shoulders above the rest of the 'common rabble' of DC Villainy. Luthor is not a petulant child, at least, not in such an overt manner as that. No, Lex's mania runs far, far deeper than mere petulance and feeling cheated at not being the one to lead humanity into a new golden age. To be truthful, Lex Luthor could give less than a gnat's fart in the wind about people or the world. Lex Luthor is in the business of Lex Luthor. He is the single smartest human being on the planet(I'd say late 11th-level intelligence for the DC fanboys out there. Yeah, he's that smart, he'd have to be to hold his own against Brainiac I), and it is only the impediment of his own hubris that keeps him from completely destroying any obstacles in his path. He really could do all those things Superman says he could; cure disease, abolish hunger, design a new golden age where everyone could live in peace and utter harmony. He really, really could.

But honestly, where's the fun in that?

Luthor loves the world exactly the way it is; each continent a powderkeg, each city a firecracker, and he's the kid with the zippo lighter. Of course, as was once stated so brilliantly by his cinematic counterpart, nobody wants a war. But Lex does so love keeping the threat alive. He's grown up in a world where he is--without doubt--the smartest man in the room, the building, the city entire. He looks upon the world as his toy, his own personal Rubik's cube to solve or misalign in whatever way he sees fit. Where Superman is the benefit of order, Luthor is the threat of chaos. Where Superman is the responsibility of power, Luthor is power without responsibility. The world is his playground, his own personal rumpus room wherein he can build death ray lasers and killer robots and assorted mayhem, where he can create a multi-billion dollar corporation like LexCorp solely because he was bored and it was a rainy Wednesday afternoon and because he could. Luthor is the Da Vinci of super-villainy; criminals should be beating themselves into unmerciful pulps just to get their mitts on jotted out plans found on a diner napkin. He is, simply put, The Greatest Criminal Mind of Our Time. And he loves it.

Unlike the Joker, Luthor doesn't kill for the pleasure of it. Everyday people are far, far too beneath his notice for him to be caught up in petty vendettas or anything so declasse as sadism. No, they're toys. He's a little disappointed when they break, of course, but he's not actively looking to destroy the world or kill anyone in his path. They're there to be his audience, to see just how utterly inferior they are compared to his genius. Sometimes he even spares them, if for no other reason than it amuses him to play god. They're all such easy little equations after all, so utterly and completely predictable. Except one.

Superman.

Luthor doesn't want to kill Superman. At least not all at once. No, the kryptonian is far, far too interesting a problem to just dismiss out of turn. If Luthor wanted Superman dead, chances are he'd eventually find a way to do it and make it stick. It's that ego thing, it keeps tripping him up. Why? Why does he do it? Why does he try? What's the angle? How can he be made to bend to my will, to be just another plaything to be discarded? Luthor is fascinated by Superman, to the point where--if any other of his so-called rogues gallery were to come close he'd stop them from killing him. Superman is Luthor's personal project. Killing him? Easy. Breaking him, making him see that all his cherished ideals about Truth, Justice and the charmingly quaint ideal of the American Way are just so much smoke? Therein lies the game.

Luthor's not brooding, he's not petulant, and he's not a heavy. In fact he can be utterly charming and one of the most alive people you've ever met(picture Downey Jr's Tony Stark but without a single redeeming characteristic and you'd be in the ballpark). But every time he walks in a room, even if it's just in a suit and tie, the reaction should be similar to Darth Vader's debut in Star Wars. It should be an 'oh crap' moment in a given issue. Metallo? Parasite? Darkseid? All things Superman's prepared for, knows how to deal with. Luthor is the guy who makes Superman nervous. Superman.


That's who Luthor is, at least from here in the cheap seats.

Stac


Monday, August 10, 2009

Superhero tropes I miss: Fun-lovin' Criminals.

There's just something to be said for a man or woman in a funny outfit committing petty acts of larceny with an appropriately outrageous theme or gimmick. These days it seems to be something of a lost art in superhero comics, at least where the bigger companies are involved. What happened to the stories where our good Captain Cold (pictured above) would knock over a jewelry store, run afoul of Central City's own scarlet speedster and end up cooling his heels in prison after the requisite feats of derring-do and overall badassery? In fact, what happened to this kind of villain in general; namely the Rogue, a reliable source of trouble for our heroes to dispatch within about 22 pages plus ads? And why aren't there any new 'rogues' out there today? Villains who aren't out to destroy the world or kill everything in sight but just want to make the big score and get one-up on the hero? I think a couple of things contributed to the downfall of the rogue archetype over the master/uber-villain.

Part of it comes from the fact that done-in-one stories just aren't how most superhero titles work these days. Before comicbook stores and the direct market, individual publishers sent their books out into the world uncertain as to whether or not the book's final destination would have carried the issue before it or would the issue after. For all the writers and artists of The Flash (I'm using that title as an example but it's hardly the only one) knew, this particular magazine would only reach a certain vendor and a given reader once, if at all. As a result, each issue was largely preserved as a single entity. There'd be the odd cliffhanger issue or multi-part story, but those wouldn't really come into vogue until the direct market allowed for a single venue where issue after issue would be made readily available. As superhero comics progressed the multi-part storyline came more and more into vogue, encouraging readers to come back for more and allowing the creators a chance to go a bit more in-depth than the original system might've allowed.

So while a 'menace of the month' format works great for a book that readers may not be able to read on a regular basis (namely most readers before the rise of comicbook stores), a single overarching villain or (to borrow the parlance of the Buffyverse) a 'big bad' allows for the best of all possible worlds. Yeah, the Parasite or Toyman make for a great villain for Superman to match wits with every now and again, but a schemer like Luthor in his corporate CEO incarnation allows for long-term storytelling potential. And--as most master villains do need their lackeys--it provides us with a plethora of costumed mooks/mercenaries/assassins that our intrepid hero may face without undue risk to himself. Simply put, the big bad works because the big bad can provide you with a mix of monthly menace for newcomers and long-term story arcs that will keep the reader coming back for more.

It's a great device, and one that I can see most writers utilizing because--after all--you want readers coming back month after month and a single villainous entity that will cause problems over a long period of time (say a summer crossover or yearly buildup to the big showdown) keeps the audience coming back. The problem arises in that--for the most part--all the major superhero titles seem to be doing this these days. Dark Reign has Norman Osbourne, The Blackest Night has the Scar Guardian (and her mysterious 'him' who's coming--*cough*NEKRON*cough*). The big titles seem to be caught in a loop of the next major epic storyline. And that's cool, I enjoy a good epic as much as the next guy. But if--as has been said--every comic is somebody's first, can't we have the odd breather period every now and then where we can revisit an old-fashioned superheroic slobberknocker where the Top tries to rob a bank and runs afoul (heh) of the fastest man alive?

Another thing I've noticed lately in the depiction of costumed villains is that there's a distinct lack of joy when it comes to their supervillainy. These days everyone seems to be bestubbled, surly, and behaving in a manner that makes me think they walked off the set of The Sopranos not moments before the first panel catches my eye. I realize that supervillains are deeply flawed, damaged people, some of whom are seriously creepy(your Jokers, your Venoms, etc). But whatever happened to the supervillain who had fun being a heel, that enjoyed matching wits against a daring hero, and who could be relied upon to monologue as the hero struggles to escape the overly intricate trap involving an inordinately theatrical death? These days it seems that they're all either surly brutes or skeezy sexual predators (poor, poor Doctor Light. Someday someone will salvage that gloriously cheesy character of yours).

A hero is only as good as the quality of his villains, but lately it just feels like supervillains have lost something, some essential quality of fun-loving, theatrical evil that got replaced by a need to have them appear more brutal and thuggish. To me, I'd much rather read a Captain Cold that matches wits with the Flash and even (occasionally) does him a solid than the one that helped beat Bart Allen to death. One villain has an interesting character and is worthy of the title of a rogue. The other. . .not so much.

Just my $0.02 and assorted pocket lint.

Stac